In the same game, you may see a Jamaican, a spunky teen (who's name is Sam, and therefore the best golfer ever), and a bodybuilder look-alike taking up the links in the hopes of winning a skins game. In fact, the character designs are even more diverse than the original. The characters are very wacky to say the least. Just like the first game, you'll unlock players, courses, clubs, and balls via playing the tournament mode or by squaring off against unlocked (but not yet selectable) characters. It's in the wealth of unlockable options. The real meat of HS2, however, isn't in the physics, or even the simple to understand gameplay. What it boils down to is the simple fact that you won't find a more solid presentation of golf on any console. Speaking of impact, weather effects still play a big role, so you won't get the same distance during the spring when it's raining, due to the ball not rolling as far. Put a little topspin on the ball and you'll cut down on the wind's effects and roll the ball further upon impact. Draws and fades are executed by holding left or right, top or backspin by holding up or down.ĭespite the slightly kiddy look, HS2 boasts rock-solid physics Put backspin on the ball, and it'll be hit higher (for busting out of sand traps), but the wind will catch it easier. If you want to put spin on the ball (in whatever direction you choose), simply hold that direction before you set your impact. It's honestly as simple as this: point your cursor at the section of the course you'd like to hit to, press x once to set the power gauge, then again to set the impact. I personally blow at golf games, and blow hard, but with Hot Shots 2 I was able to get a handle on every subtle nuance of the swing. Gameplay The beauty of the Hot Shots Golf system is that you can still enjoy the game, even if you're not all that good. Literally, everything that was in the first game is here (well, minus the super-deformed big-headed designs), and then some. It wasn't until I actually popped the original into my PlayStation that I realized how amazingly good the sequel was, especially for something crafted from a completely different developer. Newcomers (at least to the US) Clap Hanz Limited has taken the reins of golf's golden boy and quilted a masterpiece befitting the moniker of the world's greatest golf game. The original Developers of Hot Shots Golf, Camelot (the same guys behind the fantastic Shining series of RPGs on Genesis and Saturn), are surprisingly enough not the developmental force behind the sequel.
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